Rainbow Six Siege

2

The update jumps on servers on 15 March 2017. Ubisoft is revealing a new patch Rainbow Six Siege that will be implemented into the game during the technical break on all platforms. What will be implemented into the game in the meantime? As emphasised Ubisoft  will be improved the Glaze viewfinder, added the new elitist package for Twitch, adjusted the balance of some operators and weapons, and fixed many malfunctions.

The developer also indicates that still wants to increase stability in the Rainbow Six Siege. The announcement of the technical test server is intended to contribute to this. The ambient test will focus on the specific technical issues which Ubisoft wants to enter into the game. The first is a one-step matchmaking feature which is a new approach to the question of creating stable game.

There are also changes for Elite: A new batch of elite skins will be made available with the framework of the replacement during mid-season of Velvet Shell. You will honour the French resistance with the Maquis set for Twitch, which introduces a new offensive drones proposals. Each set includes the appropriate uniform and head gear, operator card, operator’s name, ornament and special victory animation. It is therefore worth knowing the incredible faces of history trough these packages, prepared for Twitch.

Ubisoft has published a list of major changes and fixes on the official Rainbow Six Siege website that I present below:

DOC CURE TO 140

The bonus effect of the treatment received through an unique Doca gadget, was introduced in the mid-season of Skull Rain. Ubisoft decided to increase the treatment premium from 120 to 140. This change has two reasons. First of all, 120 health points is too little to know difference in the gun battle. What’s more, this bonus decreased so fast that additional 20 health points did not matter in the battle and has remained them too low for the most part time. From now, it pays to given such  bonus for our teammate.

BUCK GETS AN EXTRA MAGAZINE TO THE OPENER

Ubisoft added an extra magazine to the Opener, so to the Buzz gadget. It think that in some cases, the ammo ends too fast for the Buck and Ubisoft wants to give more freedom to balancing and expanding of the fire field.

RED DOT, COLIMATIC AND HOLOGRAFT SIGHTS RED CROWDERS WILL BE REDUCED

Due to the shift of the sights in the Velvet Shell update by which in most cases shall display closer to the operator, Ubisoft immediately received a lot of comments from the community so improved this element.  The sights will not cover the field of vision during putting a weapon to cheek, which will increase the situational awareness.

THE TRIGGER ON A SNIPING RIFLE HAS BEEN CORRECTED TO PREVENT VERY FAST FIRING                     

The maximum  frequency of pushing trigger on the sniper rifle has been reduced to prevent very fast firing. This change was introduced because the maximum frequency of pushing trigger was too high. Some players were able to click a mouse so fast that the sniper rifle was gaining the gunner’s rate of a assault rifle. Ubisoft think that the weapon was too strong for that reason.

MP5SD2 BELONGING TO THE ECHO CAUSES MORE DAMAGE FOR MEDIUM DISTANCES

Ubisoft picked up the damage caused by the MP5SD2 for medium distances. It believe that the  damage caused by this weapon was too low due to a built-in muffler. Before the upgrade, the weapon caused 25 damage points at a distance from 0 to 10 meters and then the damage decreased until lowest value (14 points). Currently, the weapon causes 29 damage points at a distance from 0 to 15 meters, and then decrease to 14 damage points at a distance of 20 meters.

EASIER TO CONTROL THE THERMITE 556XI

The kick 556xi has been improved so that it is easier to control the weapon. The nature of the weapon has not changed, but it should be easier to take precise shots.

LOWER DAMAGE OF THE LUISON CAVEIRY HAS BEEN CORRECTED

The Luisona Caveiry damage have been raised for medium distance. Before the upgrade, the weapon caused 70 damage points at a distance of 7 meters and then the damage decreased until 20 points at a distance of 18 meters. Currently, the damage are still 70 points at a distance of 7 meters but then they decreased until 35 points at a distance of 18 meters and  until 20 points at a distance of 24 meters. Ubisoft believe that the lower damage of the Caveira’s weapons was too fast, so the players had problem in determining from what distance it was. Currently, compared to the standard PRB92 is as good (or better) at all distances.

PARA-308 CAPITAO – IMPROVEMENT RECOIL

Ubisoft increased the C7E recoil’s. A lot of Pro League players have been complaining that it is difficult to control this weapon – Ubisoft totally agrees with them. Now keeping the barrel in full automatic fire should be easier and the recoil should less pull on the sides.

 

We will be happy to hear your thoughts

Leave a reply